Using Mobile VR to test Hazard Perception
My Honours Project which experiments with the use of Mobile VR to train and test a users driving hazard perception.

A game has been created based off of different roads in which there are hazards. Within the virtual environment the user would be placed inside of a vehicle which will automatically move through a preset path which will have two developing hazards in which the user must identify by looking at and selecting the hazard. This is similar to the current hazard awareness perception test as the user must identify hazards in both and the earlier the user identifies the hazard the more points the user would receive.
The user must look around the virtual environment using a mobile virtual reality headset to identify hazards as early as they can, this information can then be used to assess how quickly the user can identify a hazard by giving the user a score between 0 and 5 (5 being catching the hazard as soon as it is within view and 0 being not noticing the hazard).With this information this can be used to gage if the user is able to identify hazards before they become a dangerous hazard and how quickly they can do this.